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Video games as a learning tool: even the big licenses are getting started

Video games are omnipresent, whether on our television, PC or smartphone screens. And many of us are players, regular or occasional, on Sundays or between two subways.

Yes yes, even you, who read us and don’t consider yourself a player, have you ever lined up candy on Candy Crush, waltzed birds on pigs on Angry Birds, or sent your troops to decimate others in Clash of Clans?


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